Feature: Page (1) of 2 - 04/20/05 Email this story to a friend. email article Print this page (Article printing at MyDmn.com).print page facebook
Soundtrack Pro Rocks NAB Final Cut editors have been waiting for this By Peter May

A few weeks before NAB we?d been out of town on a shoot. Rather than lugging gear, we chose to rent locally. As I unpacked the unfamiliar RF mic, it became clear that the last crew who rented it had used the sender as a hockey puck. The unit didn?t sound any better than it looked and even after all the cord wiggling and receiver relocation, there was still a great deal of interference and random, unexplained clicks. There was no choice but to assume a fix-it-in-post attitude and roll tape.

A week later I was sitting at my Final Cut bench paying the price of that rental. I spent a couple of hours I didn?t have identifying clicks, buzzes and hums and doing my best to chase them out of my waveform. Coming off that taxing fix, I was especially vulnerable to the elation I felt well up inside me when I witnessed Apple?s introduction of the their latest software creation, Soundtrack Pro at NAB.

In front of an audience of about 2000 Mac-ficionados and press, Apple demo artist Phil Jackson sounded nearly as excited as I felt, walking us through the application?s capabilities starting with one called Find-and-Fix. The example he used was a clip from a movie trailer -- a dialog clip with a couple of noticeable and offensive clicks and pops. Using the contextual ?right click? menus, he moved the clip from FCP into Soundtrack Pro, creating a new STAP (Soundtrack Audio Project). The clip automatically opens in the ?Waveform Editor.? He chose the command ?Analyze? which instantaneously generated a waveform where irregularities and issues were marked in red and a problem log was created. While Phil chose to deal with clicks and pops, the program is equally able to find and correct power line hum, DC offset and phase problems.

He choose to visit the problems one by one but, there?s also a ?Fix All? option. Once the problems were corrected, the waveform and problem log were updated to reflect the revisions. Once saved, the clip goes round trip and is updated in the Final Cut Pro timeline. It really couldn?t have been easier or more amazing to me! I?m not an audio editor so I can?t attest to the uniqueness of the Find-and-Fix function but I can say I?ve never seen anything this effective and just plain every-day useful integrated in any NLE software I?ve used (yes, Sony Vegas users, I know). Just watch this demo and tell me you won?t be opening STP in every session. You?ve got to see this function to believe it.

http://www.apple.com/finalcutstudio/soundtrackpro/quicktours

 

The audience was clearly enthralled with the abilities of this new software as a sound design tool as well, repeatedly interrupting Phil?s energetic presentation with rousing rounds of applause. He illustrated Soundtrack Pro?s utility by tackling a common situation faced by video editors; needing to add sound to silent animation in this case a logo flying in past the camera and landing hard on a background. Silent, it simply fell dead. The move definitely cried out for audio support. Phil began by choosing a sound, one of 5000 sound and music effect loops included with Soundtrack Pro and searchable in the familiar Soundtrack browser window. He typed in the word ?thunder? and located three possible loops. He chose one and dragged it to his timeline, saved it and double-clicked to open the loop in the waveform editor. It was a good first step but the move begged definition at the ?point of impact. Soundtrack Pro allowed an elegant solution. He chose the first few frames of the thunderclap prior to impact and reversed them, literally playing those frames backward. The waveform reacted, visually indicating the reversal. He added a fade in and the waveform changed shape again. Now it showed a quick rumble building up to the point of impact, followed by the original, long decay. Still not satisfied, he found another loop called Crash Metal, copied and pasted it onto the waveform using a function called ?Paste mix." He continued to lay in sound after sound, some stretched, some pitch shifted, each adding subtle enhancement to the action on screen. Each paste mix, indeed, every move Phil made was not only reflected in an updated waveform but recorded in an ?Action menu.? To a chorus of ohhhs and ahhhhs we watched him reorder, bypass, adjust, defeat and edit the actions, all of which are saved in the STAP file so, any time in the future, you can revisit those actions and make adjustments. It wasn?t lost on any editor in the room, the power of not only being able to carry out wild audio experiments, but to still be able to control and, if necessary, kill the monster audio before it harms your finished product.

Click graphic for enlargement

?Look at that beautiful waveform!? Phil implored, as he wrapped up his demo with a satisfied nod and the appreciative audience cheered.

Following Sunday?s introduction I was able to spend a few calmer moments with Alec Little, Apple?s Audio Product Marketing Manager. I?ll admit, I was still buzzed about the product and the place I saw it occupying in my edit life. I told him the story of my recent evening spent removing pops and clicks from that field audio, keyframing around each spike and dragging it down to infinity. Implicit in my story was the assumption that the Find-and-Fix function did the same found problems and potted them down. Alec corrected me. We listened carefully to sample-level areas of the audio timeline where the clicks had once been. There were no gaps or scars. Not only had the click been removed, the appropriate audio was restored.  

Page: 1 2 Next Page


Related Sites: Creative Mac ,   Digital Producer ,   Digital Video Editing ,   Digital Post Production ,   Digital Pro Sound ,   Oceania ,   MacVideoPro ,   MacAudioPro ,   BN - NAB
Related Newsletter: DMN Newsletter ,   Timeline Newsletter ,   Mac Alert Newsletter ,   Loud Newsletter ,   Digital Media Net ,   DMNForums
To Comment on This Article, Click HERE

Most Recent Reader Comments:
  • Apple Soundtrack Pro Rocks NAB by DMN Editorial at Apr. 20, 2005 3:35 pm gmt (Rec'd 1)

    Click Here To Read All Posts
    Must be Registered to Respond (Free Registration!!!, CLICK HERE)

  • DMO TEXT LINKS
    (Click here to place a textlink on this site)

    Keep your camera rolling with Sony Mobile Storage for XDCAM EX Camcorders.
    Offload SxS memory cards onto 240GB HDD removable cartridges and accelerate your workflow on the go.
    Click Here!!!


    professional musician tools
    Pro Tools for Musicians And Songwriters
    By , start from $ 30.25
    Musician's Guide to Pro Tools
    By , start from $ 14.11
    HOT THREADS on DMN Forums
    Content-type: text/html  Rss  Add to Google Reader or
Homepage    Add to My AOL  Add to Excite MIX  Subscribe in
NewsGator Online 
    Real-Time - what users are saying - Right Now!
        • Re: Reverse Mode in Vegas 9 • gspencer
    Dexim P-Flip Power Play Dock for iPhone/iPod touch
    polymer battery all in one neat device. Plug the P-Flip into your computer to charge its battery, then plug your iPhone into the P-Flip, and it charges the iPhone battery. Read More
    Apple Intros iPad
    After years of hype, Apple, Inc. today introduced the iPad, a portable computing device that looks like a big iPhone. Introduced today by Apple CEO Steve Jobs, the iPad features a touchscreen keypad, wireless capability, the capability to run all iPhone applications, all in a form factor that fits in between an iPhone and a MacBook. With the iPad, you can play movies, load maps, view photos, update your calendar, basically do the same things as on an iPhone, and more. Read More
    HDTV Buyer's Guidelines
    When it comes to choosing between Plasma and LCD, it's important to shop in the mindset that one high-def TV is not necessarily better than another - rather, it's a question of which one is right for you. That said, it can be a tough call to make when all that meets the eye are sleek screens and vibrant pictures - are Plasmas and LCDs really that different? Read More
    Tritton AX 180 universal gaming headset
    The Tritton AX 180 universal gaming headset is designed to work with the three major gaming platforms (Wii, xBox 360, and Sony PlayStation 3, via analog inputs), but also with both Macintosh and Windows based computers. Read More
    @ Copyright, 2010 Digital Media Online, All Rights Reserved